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	<title>Iddo Wald - Research ; Design ; Engineering </title>
	<link>https://iddowald.com</link>
	<description>Iddo Wald - Research ; Design ; Engineering </description>
	<pubDate>Sun, 04 Dec 2022 01:23:43 +0000</pubDate>
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	<item>
		<title>Home</title>
				
		<link>https://iddowald.com/Home</link>

		<pubDate>Mon, 25 Mar 2019 22:59:07 +0000</pubDate>

		<dc:creator>Iddo Wald - Research ; Design ; Engineering </dc:creator>

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		<description>
	IDDO WALD
	Research - Design - Engineering&#38;nbsp;
</description>
		
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	<item>
		<title>About me</title>
				
		<link>https://iddowald.com/About-me</link>

		<pubDate>Wed, 28 Jan 2015 00:52:52 +0000</pubDate>

		<dc:creator>Iddo Wald - Research ; Design ; Engineering </dc:creator>

		<guid isPermaLink="true">https://iddowald.com/About-me</guid>

		<description>
	

Hey 












I'm Iddo.
I am currently a research fellow at the Digital Media Lab in Bremen University,
where I do research in the field of Human-Computer Interaction (HCI), robotics
(HRI), and neuroscience (NeuroHCI), 

supervised by Prof. Dr. Rainer Malaka.



 



In the
past, I have worked as an Electrical Engineer for Intel, completed my MA/MSc in
Innovation Design Engineering from the Royal College of Art and Imperial
College London and co-founded an IoT/wearables medical device startup. I
returned to Israel in order to join Reichman University’s communications school
faculty, where I built and led the design and technology development team at
the Media Innovation Lab (milab). Following five years in the research
management team, I took part in building and leading the first year of the
university's MA in HCI program as Head of Design &#38;amp; Technology Studies.



 



Before
moving to Bremen, I was creating novel neuro-sensory experiences as Chief
Design &#38;amp; Technology Officer and co-head of the NeuroHCI research group at
Reichman University's Institute for Brain Cognition &#38;amp; Technology. At the
institute, I was responsible for the HCI aspects of the research work, design
and technology development, and oversaw all stages of research projects from
conceptualization, through design and development, to behavioral and
neuroimaging experiments.



 



I try to
do interesting things with design and technology, and strive to create for a
world I’d like to live in.I’m also 
very much behind in updating my recent work, so if you want to know what I’ve been up to, just drop me a line.







You can find me at:

hey@iddowald.com






	

&#60;img width="180" height="180" width_o="180" height_o="180" data-src="https://freight.cargo.site/t/original/i/192f089d7f1a997419a0b2ea83379523267c97da7f4fc82674884ae632efa567/me-croped-web.jpg" data-mid="38500777" border="0"  src="https://freight.cargo.site/w/180/i/192f089d7f1a997419a0b2ea83379523267c97da7f4fc82674884ae632efa567/me-croped-web.jpg" /&#62;︎ ︎






Places I’ve worked at:





	Research Fellow, at Bremen University School of Mathematics and Computer Science’s Digital Media Lab
	2024- Now

	



	Chief Design &#38;amp; Technology Officer, and co-head of NeuroHCI research group, at Reichman 

University 

School of Psychology’s Baruch Ivcher Institute For Brain, Cognition &#38;amp; Technology
	2020 - 2024

	Design &#38;amp; Technology Projects Lead at

Reichman 

University 


 School of Communications Media Innovation
Lab (milab)
	2020 - 2021



Head of Design &#38;amp; Technology Studies, and founding team member for MA in HCI Program at IDC Herzliya School of Communications Media Innovation
Lab (milab)
	2019 - 2020





Creative
Technologist &#38;amp; CTO at IDC Herzliya School of Communications Media Innovation
Lab (milab)
	2016
- 2020






	Visiting
tutor for mechatronics at the Royal College of Art, London
	2016

	Co-founder
and responsible for product development at Walk With Path Ltd, London
	2015
- 2016

Visiting
Designer at Alt
design (Atom 3D Printer), Taipei
	2014

	Circuit
Design – Developing CPUs for mobile computing at Intel R&#38;amp;D Center, Haifa
	2007
- 2012




Things I studied:
Double
masters – MA/MSc Innovation Design Engineering (IDE) at the Royal College of
Art and Imperial College, London2013
- 2015





Master
in Business Administration (MBA) at Tel Aviv University (Interrupted for
joining IDE)2012
- 2013B.Sc.
in Electrical Engineering at Tel Aviv University Specialize in: Computers,
D.S.P. and Bio-electronics2004
- 2009




Things I published:















































Amber Maimon, Iddo Yehoshua Wald 
(equal contribution), Joel Lanir








ThermalWave: A Wearable Thermal-to-Audio Sensory Substitution Device

 (

Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems)


Ofir Sadka, Iddo Yehoshua Wald, Andrey Grishko, Ken Nakagaki, Julia Dominiak, Tanja Döring, Oren Zuckerman








Embodying Relationships: Designing TUIs for Co-Located Human-Human Dynamics (

Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems)



Amber Maimon, 

Iddo Yehoshua Wald 
(equal contribution), Rahaf Sobh, Carol Sliman, Yarah Nassar, Joel Lanir







SoundSpace: What and Where Through Sound

 (Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems)


Amber Maimon, Rachel Ringe, Shiyao Zhang, Mihai Pomarlan, Dennis Küster, Robert Porzel, Tanja Schultz, Rainer Malaka, Iddo Yehoshua Wald






Intero-Expressive Robots: Externalizing Robot Internal Signals for Exploring Theory of Mind Attribution to Robots (Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems)


Mihai Pomarlan, Amber Maimon, Shiyao Zhang, Robert Porzel, Rainer Malaka, Iddo Yehoshua Wald




Robotic Phenomenology: Grammars of Behavior (Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems)



Carolin Stellmacher, Leon Tristan Dratzidis, André Zenner, Iddo Yehoshua Wald, Johannes Schöning, Yvonne Rogers, Donald Degraen, Mark Colley




Understanding How Mobile Interactions Shape Grasp and Contact Patterns Beyond the Touchscreen

 (Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems)



Amber Maimon, 

Iddo Yehoshua Wald 
(equal contribution), Yudai Tanaka, Yun Ho, Jamie A Ward, Max L Wilson, Kristina Höök, Pedro Lopes, Rainer Malaka




NeuroHCI: Integrating Neuroscience and Human-Computer Interaction (Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems)



Amber Maimon, Rainer Malaka, Iddo Yehoshua Wald



Reprogramming Perception: A Neuroplasticity-Focused Design Space for Sensory Substitution Devices (Proceedings of the Augmented Humans International Conference 2026)



Iddo Yehoshua Wald, Amber Maimon, Shiyao Zhang, Dennis Küster, Robert Porzel, Tanja Schultz, Rainer MalakaBreathe with Me: Synchronizing Biosignals for User Embodiment in Robots (

Proceedings of the 21st ACM/IEEE International Conference on Human-Robot Interaction

)





Or Yizhar, Amber Maimon, Zohar Tal, Iddo Yehoshua Wald, Hadas Erel, Doron Friedman, Oren Zuckerman, Amir Amedi




Perceiving Animacy in Robots: A Neuroimaging Study (Proceedings of the 21st ACM/IEEE International Conference on Human-Robot Interaction)




Amber Maimon, 

Iddo Yehoshua Wald 
(equal contribution), Mihai Pomarlan, Shiyao Zhang, Daniel Beßler, Robin Nolte, Dennis Küster, Robert Porzel, Tanja Schultz, Rainer Malaka




INTERO: A Model of Robotic Interoceptive Sensing (Proceedings of the International Workshop on Ontologies for Autonomous Robotics (RobOntics’ 25)(CEUR Workshop Proceedings)



Iddo Yehoshua Wald, Yoni Bronstein, Amber Maimon, Amir Amedi
ThermalSense: A Sensory Substitution System for Enabling Perception of Thermal Information (Proceedings of the ACM on Human-Computer Interaction, EICS ‘25, ACM Press)



Iddo Yehoshua Wald, Amber Maimon
Demonstrating ThermalSense: A Sensory Substitution System for Enabling Perception of Thermal Information (Companion Proceedings of EICS ‘25, ACM Press)

Iddo Yehoshua Wald, Donald Degraen, Amber Maimon, Jonas Keppel, Stefan Schneegass, Rainer Malaka
Demonstrating Spatial Haptics: A Sensory Substitution Method for Distal Object Detection Using Tactile Cues (Extended Abstracts of

 CHI ‘25, ACM Press)
Iddo Yehoshua Wald, Donald Degraen, Amber Maimon, Jonas Keppel, Stefan Schneegass, Rainer Malaka

Spatial Haptics: A Sensory Substitution Method for Distal Object Detection Using Tactile Cues (Proc. of CHI ‘25, ACM Press)
Iddo Yehoshua Wald, Amber Maimon, Adi Snir, Oran Goral, Avital Radosher, Gizem Ozdemir, Amir Amedi
Enriched Embodiment Environments for Healthcare Spaces: Exploration through the Design of a Cancer Treatment Facility (Extended Abstracts of CHI ‘25, ACM Press)



Olga Dobrushina, Yossi Tamim, Iddo Yehoshua Wald, Amber Maimon, Amir Amedi


Interoceptive training with real‐time haptic versus visual heartbeat feedback

 (Psychophysiology ‘24, Wiley)

Amber Maimon, Iddo Yehoshua Wald 
(equal contribution), Adi Snir, 

Meshi Ben Oz, Amir Amedi


Perceiving depth beyond sight: Evaluating intrinsic and learned cues via a proof of concept sensory substitution method in the visually impaired and sighted

 (PLOS ONE ‘24)

Or Yizhar, Amber Maimon, Zohar Tal, Iddo Yehoshua Wald, Hadas Erel, Doron Friedman, Oren Zuckerman, Amir Amedi

Neural Correlates of Perceiving Animacy in Robotic Objects (Under review 

‘24)
Oran Goral, Iddo Yehoshua Wald 
(equal contribution), Amber Maimon, Adi Snir, Yulia Golland, Aviva Goral, Amir Amedi
Enhancing interoceptive sensibility through exteroceptive–interoceptive sensory substitution (Scientific Reports ‘24, Nature Publishing Group UK)



Iddo Yehoshua Wald, Amber Maimon, Lucas Keniger De Andrade Gensas, Noemi Guiot, Meshi Ben Oz, Benjamin W Corn, Amir Amedi

Breathing based immersive interactions for enhanced agency and body awareness: a claustrophobia motivated study (Extended Abstracts of CHI ‘23, ACM Press)
Amber Maimon, Iddo 

Yehoshua Wald (equal contribution), Meshi Ben Oz, 

Sophie Codron, 

Ophir Netzer, Benedetta Heimler, Amir Amedi


The Topo-Speech sensory substitution system as a method of conveying spatial information to the blind and vision impaired (Frontiers in Human Neuroscience 2022; 16: 1058093)



Iddo Yehoshua Wald, Oren Zuckerman



Magnetform: a Shape-change Display Toolkit for Material-oriented Designers (Best Pictorial, Proc. of TEI ’21, ACM Press)


Andrey Grishko, Iddo Yehoshua Wald, Hadas Erel, Oren Zuckerman


Embracing Imperfection in the Age of Digital Reproduction (Companion Publication

of DIS ‘20, ACM Press)


Oren Zuckerman, Dina Walker, Andrey Grishko, Tal Moran, Chen Levy, Barak Lisak, Iddo Yehoshua Wald, Hadas Erel




Companionship Is Not a Function: The Effect of a Novel Robotic Object on Healthy Older Adults' Feelings of" Being-Seen" (Proc. of CHI ‘20, ACM Press)
Gilad Gome, Yuval Fein, Julian Waksberg, Yuval Maayan, Andrey Grishko, Iddo Yehoshua Wald, Oren Zuckerman




My First Biolab: a System for Hands-On Biology Experiments


(Proc. of CHI ’19, ACM Press)





Tom Hitron, Yoav Orlev, Iddo Wald, Ariel Shamir, Hadas Erel, Oren Zuckerman 



Can Children Understand Machine Learning Concepts? The Effect of Uncovering Black Boxes


(Honorable Mention, 

Proc. of CHI ’19, ACM Press)


Adam Agassi, Hadas Erel, Iddo Yehoshua Wald, Oren Zuckerman


Scratch Nodes ML: A Playful System for Children to Create Gesture Recognition Classifiers


(Proc. of CHI ’19, ACM Press)






Gilad Gome, Julian Waksberg, Andrey Grishko, Iddo Yehoshua Wald, Oren Zuckerman



OpenLH: Open Liquid-Handling System for Creative Experimentation with Biology 

(Proc. of TEI ’19, ACM Press)






Lucy Anderson-Bashan, Benny Megidish, 

Hadas Erel, 

Iddo Wald, 

Andrey Grishko,

 Guy Hoffman, Oren Zuckerman


The Greeting Machine: An Abstract Robotic Object for Opening Encounters


(Best Conference Paper, Proc. of RO-MAN ’18, IEEE Press)





Tom Hitron, Iddo Wald, Hadas Erel, Oren Zuckerman




Introducing children to machine learning concepts through hands-on experience 

(Proc. of IDC ’18, ACM Press)








Tom Hitron, Idan David, Netta Ofer, Andrey Grishko, Iddo Yehoshua Wald, Hadas Erel, Oren Zuckerman


Digital Outdoor Play: Benefits and Risks from an Interaction Design Perspective


(Proc. of CHI ’18, ACM Press)



Tom Hitron, Itamar Apelblat, Iddo Wald, Eitan Moriano, Andrey Grishko, Idan David, Avihay Bar, Oren Zuckerman


Scratch Nodes: Coding Outdoor Play Experiences to enhance Social-Physical Interaction (Proc. of IDC ’17, ACM Press)






Iddo Wald, Yoav Orlev, Andrey Grishko, Oren Zuckerman

&#38;nbsp;
Animating Matter: Creating Organic-like Movement in Soft Materials (Proc. of DIS ’17, ACM Press)






Patents I invented:


Amir Amedi, Adi Snir, Iddo Yehoshua Wald, Katarzyna Ciesla
Tactile representation of location characteristics and content in 3D. U.S. Patent Application No. 18/712,795 (2024)



Gilad Gome, 

Iddo Yehoshua Wald,

Andrey Grishko
Biological fluidic system. U.S. Patent Application No. 17/294,467

 (2022)


Exhibitions I took part in:





Site-specific installation 

at Tel Aviv Crafts and Design Biennale - Muza Eretz Israel Museum, Tel-Aviv (2021)

DIS2020 More than Human 

Centered 

Design,&#38;nbsp;Performance and Design Exhibition - 

Eindhoven (2020) (moved online)

 Tel Aviv Crafts and Design Biennale - Muza Eretz Israel Museum, Tel-Aviv (2020)
Future Future – DesignIt Boost event, DesignIt office, Tel-Aviv (2018)



Uncanny, Design Museum Holon, Holon (2018)



Hello Robot, Vitra Design Museum, Germany (2017-2023)



DLD Innovation Boulevards, 

Rothschild 

Boulevards, Tel-Aviv (2016)





New Old: Designing for our Future Selves, Design Museum, London (2017)





London 2050 – Science Museum Lates, Science Museum, London (2016)





Design for Life – London Design Festival, Imperial College, London (2015)





Back to the Future, Axis Gallery, Tokyo (2015)





Show RCA 2015, Royal College of Art, London (2015)





Year Here Event Exhibition and Talk, London (2015)





Pick Me Up: Graphic Arts Festival, Somerset House, London (2015)





Imperial Festival, Imperial College, London (2014)





Sport Innovation Challenge, Rio-Tinto headquarters, London (2014)





‘Peace of Design’ – GoGlobal, the Peres Center for Peace, Tel-Aviv (2014)





Sport Innovation Challenge for Sochi 2014, Imperial College, London (2014)





Data Manifestation, Royal College of Art, London (2013)



Courses I taught:

























A Neuroscientist’s perspective on HCIJoint course with Prof. Amir Amedi, MA in HCI, Reichnam University (2021-2023)

Research “Hackathon” Joint course with Dr. Oren Zuckerman, 
MA in HCI, Reichnam University (2019-2021)Research Seminar on Interaction with Non-humanoid Robots 
and Expressive Objects
Joint course with Dr. Hadas Erel, 

MA in HCI, Reichnam University (2019-2020)



“Final Project” CourseMA in HCI, Reichnam 

University 

(2019-2020)

Talks I gave:























Interaction with the senses - a research-design-public interaction perspective,&#38;nbsp;International Council of Museums (ICOM) Israel (Sep 2024)Variations in Fabric and Motion - 
Crafting the Future International Conference,

 Tel Aviv Biennale of Crafts &#38;amp; Design.&#38;nbsp; 

 Muza Eretz Israel Museum, Tel-Aviv (June 2021)

Interdisciplinary Innovation and Interaction - Design Foundations course, HIT Hulon (March 2019)


Israel Robotics Meetup #3. Google Campus, Tel-Aviv (May
2018)
 Year Here
yearly event, London (May 2015)Pick Me
Up graphic arts festival. Somerset House, London (April
2015)

Places that featured my work:























Springer Nature, Behind the papers -&#38;nbsp;Enhancing Interoceptive Sensibility Through Exteroceptive-Interoceptive Sensory Substitution, blog post (2024)ISRAEL21c -The Ingenious Lab Where You Can Hear Sights and Feel Sounds (2022)
NoCamels -&#38;nbsp;Touch To Hear? Sound To See? This Israeli Lab Is Reprogramming The Senses (2022)Ynet - These Robots Might Offend You [HE] (2021)Calcalist - We All Need to Be More Skeptic About the Information Sent to Us [HE](2020)Fast Company - The Case Against Anthropomorphizing Robots (2019)IEEE Spectrum -&#38;nbsp;Greeting Machine Explores Extreme Minimalism in Social Robots (2019)Hackaday -&#38;nbsp;OpenLH: Automating Biology for Everyone (2019)Portfolio - Hi Friend: Hello, Robot at Vitra Design 

Museum 

[HE Interview] (2017)Design Museum -&#38;nbsp;AXA PPP Health Tech &#38;amp; You at WIRED Health (1:01) (2016)





Newzweek -&#38;nbsp;Smart Shoes Help the Elderly and Disabled Walk (2016)Digital Catapult -&#38;nbsp;IoTUK Showcase: Walk With Path (2016)Core77 -&#38;nbsp;Designs for Life at London Design Festival (2015)London Design Festival -&#38;nbsp;Brompton Design District (2015)

Future Concept Lab -&#38;nbsp;Hits &#38;amp; Hots: March 2015 (2015)PSFK -&#38;nbsp;Speaker Fills Void Between Slacktivism and Activism (2015)The Dieline -&#38;nbsp;PSSST. The Speaker Company (2015)Xnet - Palestinian Women and Fasion Students Weaving Peace [HE] (2014)Ynet - Embroidery and Party: Bringing the Crafts Back to Life [HE] (2014)Live at Night - S01E06 [HE] (5:45) (2013)


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		<title>Immersive Cancer Treatment Environment</title>
				
		<link>https://iddowald.com/Immersive-Cancer-Treatment-Environment</link>

		<pubDate>Sat, 03 Dec 2022 23:28:10 +0000</pubDate>

		<dc:creator>Iddo Wald - Research ; Design ; Engineering </dc:creator>

		<guid isPermaLink="true">https://iddowald.com/Immersive-Cancer-Treatment-Environment</guid>

		<description>Immersive Cancer Treatment Environment at&#38;nbsp;Shaare Zedek Medical Center︎&#38;nbsp;Brain Cognition &#38;amp; Technology Inst.
An immersive environment for neuro-wellness interactions, 

integral to the 

Radiotherapy Center

treatment environment
&#60;img width="1600" height="1200" width_o="1600" height_o="1200" data-src="https://freight.cargo.site/t/original/i/9ff52de8e3485508124eebdaaace3559f3fa252c0eb8334212067231403ef9c7/WhatsApp-Image-2022-09-05-at-18.39.11.jpeg" data-mid="160922500" border="0"  src="https://freight.cargo.site/w/1000/i/9ff52de8e3485508124eebdaaace3559f3fa252c0eb8334212067231403ef9c7/WhatsApp-Image-2022-09-05-at-18.39.11.jpeg" /&#62;
As part of ongoing research on enhancing neuro-wellness using multi-sensory technologies, and in a collaboration with Dr. Ben Corn, head of the new Radiotherapy Center at&#38;nbsp;Shaare Zedek Medical Center, we set out to build multi-sensory, science-based,&#38;nbsp;

neuro-wellness experiences that are integral to the treatment environment.
For this project, I invited director &#38;amp; video artist Yoav Cohen to collaborate in designing the spaces and content. The first environment, being built these days, is the CT scanner (simulator) where patients begin their treatment gurney. The environment includes a curved LED screen, an ambisonic sound system, and haptic interfaces.
Experiences and environments developed as part of this project include, among others, experiences designed to aid with claustrophobia during MRI scans, control breath during radiotherapy treatment, medical team fatigue, and more.
&#60;img width="1520" height="855" width_o="1520" height_o="855" data-src="https://freight.cargo.site/t/original/i/ee63180926cc9a5ad6447808c9fb91b6d2c3f06584b73ec1d2c7287422133e7a/sZ-Exterior-1520x855.jpg" data-mid="160922687" border="0"  src="https://freight.cargo.site/w/1000/i/ee63180926cc9a5ad6447808c9fb91b6d2c3f06584b73ec1d2c7287422133e7a/sZ-Exterior-1520x855.jpg" /&#62;





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Lab project team: 

Prof. Amir Amedi, Dr. Adi Snir,&#38;nbsp; Dr. Amber Mimon
Collaboration with: Yoav Cohen


Press: 
Israel21
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		<title>Magnetform</title>
				
		<link>https://iddowald.com/Magnetform</link>

		<pubDate>Sun, 04 Dec 2022 01:23:43 +0000</pubDate>

		<dc:creator>Iddo Wald - Research ; Design ; Engineering </dc:creator>

		<guid isPermaLink="true">https://iddowald.com/Magnetform</guid>

		<description>Magnetform︎&#38;nbsp;milab.idc.ac.il
A Shape-change Display Toolkit for
Material-oriented Designers

&#60;img width="1500" height="844" width_o="1500" height_o="844" data-src="https://freight.cargo.site/t/original/i/852766f87bd4373a38cf04ce7a0c31fb5819298d1d7e02b94fee1f2984a1244d/platform-redC2.jpg" data-mid="160927311" border="0"  src="https://freight.cargo.site/w/1000/i/852766f87bd4373a38cf04ce7a0c31fb5819298d1d7e02b94fee1f2984a1244d/platform-redC2.jpg" /&#62;

Magnetform is a shape-change display toolkit designed to enable exploration of movement in soft materials. The toolkit allows designers with no technical knowledge to leverage their material expertise to experiment with shape-change. 
We presented at&#38;nbsp; the ACM International Conference on Tangible, Embedded and Embodied Interaction (TEI) the toolkit design, and case studies with two design studios who used the toolkit for 15-days each. Through the presentation of their process, we reflected on two main themes: empowering designers to participate in shape-change exploration; and the developing practice of designing objects which integrate motion. 
We situate this work as part of the growing efforts to involve designers in the evolution of shape-changing interfaces, and demonstrating how material-oriented designers could contribute to this field in which materiality plays a major role in.



The work was awarded best Pictorial TEI2021






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&#60;img width="1500" height="844" width_o="1500" height_o="844" data-src="https://freight.cargo.site/t/original/i/b9c13ee551994a72742e6a57aa8bbf465c08ee637a3fb253144a9da8704de60e/foamW2.jpg" data-mid="160927315" border="0"  src="https://freight.cargo.site/w/1000/i/b9c13ee551994a72742e6a57aa8bbf465c08ee637a3fb253144a9da8704de60e/foamW2.jpg" /&#62;
&#60;img width="1500" height="844" width_o="1500" height_o="844" data-src="https://freight.cargo.site/t/original/i/f6cb3cc9b285e77ad855cbd4c766d3883c37bef80a96cd059e45640f617d3e07/Studio1.jpg" data-mid="160927314" border="0"  src="https://freight.cargo.site/w/1000/i/f6cb3cc9b285e77ad855cbd4c766d3883c37bef80a96cd059e45640f617d3e07/Studio1.jpg" /&#62;



Project team: Prof. Oren Zuckerman




Publications:
Magnetform: a Shape-change Display Toolkit for Material-oriented Designers (Best pictorial, TEI 2021)

</description>
		
	</item>
		
		
	<item>
		<title>Cottage</title>
				
		<link>https://iddowald.com/Cottage</link>

		<pubDate>Sat, 20 Jun 2020 20:47:29 +0000</pubDate>

		<dc:creator>Iddo Wald - Research ; Design ; Engineering </dc:creator>

		<guid isPermaLink="true">https://iddowald.com/Cottage</guid>

		<description>Cottage
An augmented smart home expert, affecting the physical world

&#60;img width="1920" height="810" width_o="1920" height_o="810" data-src="https://freight.cargo.site/t/original/i/ec0753e4325b134c0eca7c3114daeb7e3b3b9393008cc65ea6258ca7bccfb87d/Light-Pairing---cut.png" data-mid="85832069" border="0"  src="https://freight.cargo.site/w/1000/i/ec0753e4325b134c0eca7c3114daeb7e3b3b9393008cc65ea6258ca7bccfb87d/Light-Pairing---cut.png" /&#62;




This project was created as part of the Snap Creative Challenge -&#38;nbsp;Reimagine the Future of Storytelling With Augmented Reality, and presented at&#38;nbsp;IMX '20: ACM International Conference on Interactive Media Experiences.

Cottage is an augmented smart home expert which can control physical connected objects in the house. By exposing hidden processes in the smart home as part of a story, and making the smart home manager into a persona which cares for the user's wellbeing, we aim to lower alienation and enhance the sense of control of smart home users. 
By designing Cottage, we explore how AR objects could interface with the real world and demonstrate how such interaction could enhance&#38;nbsp;the sense of presence and invite users into the mixed reality.

You can check out the full presentation video here.

And you can try out our Proof-of-Concept app here (iOS and HomeKit required)






&#60;img width="2560" height="1810" width_o="2560" height_o="1810" data-src="https://freight.cargo.site/t/original/i/0e868c757033f9c788a93438f58308794b961c39f4bd9b5aeb652854cc3b5678/Handout1-scaled.jpg" data-mid="75215327" border="0"  src="https://freight.cargo.site/w/1000/i/0e868c757033f9c788a93438f58308794b961c39f4bd9b5aeb652854cc3b5678/Handout1-scaled.jpg" /&#62;
&#60;img width="4137" height="2758" width_o="4137" height_o="2758" data-src="https://freight.cargo.site/t/original/i/dfd001cc4f53a1edc69fd4063db41f1012722e71dbc623f120e28a73ae200b07/Team.png" data-mid="85831300" border="0"  src="https://freight.cargo.site/w/1000/i/dfd001cc4f53a1edc69fd4063db41f1012722e71dbc623f120e28a73ae200b07/Team.png" /&#62;
&#60;img width="1200" height="501" width_o="1200" height_o="501" data-src="https://freight.cargo.site/t/original/i/5b22c60fb724f7235613b6bbf1688a520b7c7b0bd5310cdcec04ec0550f66f83/Cottage02.gif" data-mid="85830706" border="0"  src="https://freight.cargo.site/w/1000/i/5b22c60fb724f7235613b6bbf1688a520b7c7b0bd5310cdcec04ec0550f66f83/Cottage02.gif" /&#62;

&#60;img width="720" height="318" width_o="720" height_o="318" data-src="https://freight.cargo.site/t/original/i/dfbe2dcda2fa2275d32fc951be8f2855097003513d5d34dc9711c7bccef331ec/gif_tribe.gif" data-mid="85831292" border="0"  src="https://freight.cargo.site/w/720/i/dfbe2dcda2fa2275d32fc951be8f2855097003513d5d34dc9711c7bccef331ec/gif_tribe.gif" /&#62;





Project team: Dr. Jonathan Giron, Mr. Iddo WaldStudents: Daphna Abulafia, Shira Czerninski, Adi Gilad, Udi Lumnitz, Dan Pollak, Paz Rotshtein

Faculty mentors: Prof, Doron Fridman (ARL, Advanced Realty Lab), Dr. Oren Zuckerman (milab, Medial Innovation Lab)
Snap Challenge&#38;nbsp;mentor: Dr Vinoba Vinayagamoorthy (BBC R&#38;amp;D)
Thanks to Snap Inc, Microsoft Research and BBC R&#38;amp;D.</description>
		
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	<item>
		<title>Robotic Object for “Being Seen”</title>
				
		<link>https://iddowald.com/Robotic-Object-for-Being-Seen</link>

		<pubDate>Sat, 20 Jun 2020 20:59:38 +0000</pubDate>

		<dc:creator>Iddo Wald - Research ; Design ; Engineering </dc:creator>

		<guid isPermaLink="true">https://iddowald.com/Robotic-Object-for-Being-Seen</guid>

		<description>Robotic Object for “Being Seen”︎&#38;nbsp;milab.idc.ac.il
A robotic object designed for elderly people, to enhance their feeling of being seen&#38;nbsp;
&#60;img width="6000" height="4000" width_o="6000" height_o="4000" data-src="https://freight.cargo.site/t/original/i/d8d1a9cefd6deadf9216a3a2a9f4ffde6c0eaf844f7c28404ec053210656b837/BUD.jpg" data-mid="160552121" border="0"  src="https://freight.cargo.site/w/1000/i/d8d1a9cefd6deadf9216a3a2a9f4ffde6c0eaf844f7c28404ec053210656b837/BUD.jpg" /&#62;


One of the challenges faced by healthy older adults is experiencing feelings of not “being-seen”. Companion robots, commonly designed with zoomorphic or humanoid appearance show success among clinical older adults, but healthy older adults find them degrading. We present the design and implementation of a novel non-humanoid robot.

The robot’s primary function is a cognitive word game. Social interaction is conveyed as a secondary function, using non-verbal gestures, inspired by dancers’ movement. In a lab study, 39 healthy older adults interacted with the prototype in 3 conditions: Companion-Function; Game-Function; and No-Function. Results show the non-verbal gestures were associated with feelings of “being-seen”, and willingness to accept the robot into their home was influenced by its function, with game significantly higher than companion.

The reseach concluded that robot designers should further explore the potential of non -humanoid robots as a new class of companion robots, with a primary function that is not companionship.











Project team: Prof. Oren Zuckerman, Dr. 

Hadas Erel, Andrey Grishko 

Students: Dina Walker, 

Tal Moran, Chen Levy, Barak Lisak 



Publications:


Companionship Is Not a Function: The Effect of a Novel Robotic Object on Healthy Older Adults’ Feelings of "Being-Seen" (2020)

</description>
		
	</item>
		
		
	<item>
		<title>OpenLH</title>
				
		<link>https://iddowald.com/OpenLH</link>

		<pubDate>Sun, 12 May 2019 14:08:34 +0000</pubDate>

		<dc:creator>Iddo Wald - Research ; Design ; Engineering </dc:creator>

		<guid isPermaLink="true">https://iddowald.com/OpenLH</guid>

		<description>OpenLH︎&#38;nbsp;milab.idc.ac.il


An open Liquid-Handling System for creative experimentation with biology




&#60;img width="4496" height="3000" width_o="4496" height_o="3000" data-src="https://freight.cargo.site/t/original/i/6f5aa15b42348f5fe6202a4cd02078db5a7d560ef149fcb5f8c95322811e9f17/DSC_0834.jpg" data-mid="42052323" border="0"  src="https://freight.cargo.site/w/1000/i/6f5aa15b42348f5fe6202a4cd02078db5a7d560ef149fcb5f8c95322811e9f17/DSC_0834.jpg" /&#62;




OpenLH is a low cost (under 1,000$) liquid-handler system, designed for creative experimentation with biology.
The system is based on an existing low cost robotic arm (uArm Swift Pro), off the shelve components and custom-made 3D printed parts. All that is needed for building a system in available available online.
With a variety of simple interfaces such from Block based drag and drop control to coding, We hope our OpenLH system can empower bio-enthusiasts to experiment with live biology in a variety of creative and untraditional domains.
In this video we show our Bitmap to Bioprint interface in action. Designers can create a design using standard graphic design tools, and then send the image to be printed in live bacteria. The bacteria grows, expands, and eventually dies, creating a dynamic and ephemeral print.













&#60;img width="4496" height="3243" width_o="4496" height_o="3243" data-src="https://freight.cargo.site/t/original/i/76dcd3133655ebd5ca298d9b373acddc8f486ceb716cd9798e3337599830ae0f/DSC_0830.jpg" data-mid="42052321" border="0"  src="https://freight.cargo.site/w/1000/i/76dcd3133655ebd5ca298d9b373acddc8f486ceb716cd9798e3337599830ae0f/DSC_0830.jpg" /&#62;
&#60;img width="3000" height="4496" width_o="3000" height_o="4496" data-src="https://freight.cargo.site/t/original/i/d9e76b23ec615ad4f8b39b1d779639e90c9bd7fb3e35a13668080ced8a0923af/DSC_0840.jpg" data-mid="42052324" border="0"  src="https://freight.cargo.site/w/1000/i/d9e76b23ec615ad4f8b39b1d779639e90c9bd7fb3e35a13668080ced8a0923af/DSC_0840.jpg" /&#62;
&#60;img width="4711" height="3035" width_o="4711" height_o="3035" data-src="https://freight.cargo.site/t/original/i/0f592f6f37de163d786ba860b6ac919442a82eb571ac5971de56fda646e0740b/DSC_1370.jpg" data-mid="42052325" border="0"  src="https://freight.cargo.site/w/1000/i/0f592f6f37de163d786ba860b6ac919442a82eb571ac5971de56fda646e0740b/DSC_1370.jpg" /&#62;
&#60;img width="600" height="338" width_o="600" height_o="338" data-src="https://freight.cargo.site/t/original/i/c4f1b4d9db565769b6257babd22ea14a92f3a070246873d021ce0cc9949faaf6/ezgif.com-video-to-gif-3.gif" data-mid="42051866" border="0"  src="https://freight.cargo.site/w/600/i/c4f1b4d9db565769b6257babd22ea14a92f3a070246873d021ce0cc9949faaf6/ezgif.com-video-to-gif-3.gif" /&#62;
&#60;img width="1500" height="809" width_o="1500" height_o="809" data-src="https://freight.cargo.site/t/original/i/9147f887582929e2ba4da1db7361e8ff95b0d577d2d73358f0732968ccd6790a/bioprint2.jpg" data-mid="42052320" border="0"  src="https://freight.cargo.site/w/1000/i/9147f887582929e2ba4da1db7361e8ff95b0d577d2d73358f0732968ccd6790a/bioprint2.jpg" /&#62;
&#60;img width="4132" height="4619" width_o="4132" height_o="4619" data-src="https://freight.cargo.site/t/original/i/a07db590f4f5c9843ae327433d4c7a254d1a3a88bcff9345cc115bd864d4ce39/DSC_2400.jpg" data-mid="42052326" border="0"  src="https://freight.cargo.site/w/1000/i/a07db590f4f5c9843ae327433d4c7a254d1a3a88bcff9345cc115bd864d4ce39/DSC_2400.jpg" /&#62;
&#60;img width="6000" height="4000" width_o="6000" height_o="4000" data-src="https://freight.cargo.site/t/original/i/3c615d3c011894d0136616213f674aa9c4d8720f24b40284c0e2560a0e981ffa/MLA08051.jpg" data-mid="42052327" border="0"  src="https://freight.cargo.site/w/1000/i/3c615d3c011894d0136616213f674aa9c4d8720f24b40284c0e2560a0e981ffa/MLA08051.jpg" /&#62;



Project team: 



Gilad Gome, Andrey Grishko, Oren Zuckerman




Students: 

Julian Waksberg, Yuval Maayan

Publications:


OpenLH: Open Liquid-Handling System for Creative Experimentation with Biology

(TEI 2019)


Press: 
Arduino, Hackaday, Hackster.io
</description>
		
	</item>
		
		
	<item>
		<title>The Greeting Machine</title>
				
		<link>https://iddowald.com/The-Greeting-Machine</link>

		<pubDate>Fri, 26 Apr 2019 17:08:00 +0000</pubDate>

		<dc:creator>Iddo Wald - Research ; Design ; Engineering </dc:creator>

		<guid isPermaLink="true">https://iddowald.com/The-Greeting-Machine</guid>

		<description>The Greeting Machine︎&#38;nbsp;milab.idc.ac.il
An abstract robotic object, capable of social encounters
&#60;img width="4686" height="3124" width_o="4686" height_o="3124" data-src="https://freight.cargo.site/t/original/i/97be751bd4f81e6e04134db9672f2e2ada1b3b4539219516a6dab41599fc92ea/DSC_9514.jpg" data-mid="40910128" border="0"  src="https://freight.cargo.site/w/1000/i/97be751bd4f81e6e04134db9672f2e2ada1b3b4539219516a6dab41599fc92ea/DSC_9514.jpg" /&#62;


The Greeting Machine is a robotic object, designed to convey the social interaction of greeting using only a minimalistic movement, while bearing no resemblance to humans, animals, household objects or most familiar robots.&#38;nbsp;

To create expressive movement, gestures were designed with movement experts such as a choreographer, puppeteer and animator. 

Experiments with the Greeting Machine show that it not only creates an experience perceived as an opening encounter, but, through the gesture design, it can also evoke positive and negative experiences. This indicates that an abstract, simple object, with very limited motion can create a social interaction experience through gesture design.











&#60;img width="4000" height="6000" width_o="4000" height_o="6000" data-src="https://freight.cargo.site/t/original/i/bc71ea06734004970387ee8d88a1cc90b5fda9d14b2957c314790063c97d953b/DSC_9516.jpg" data-mid="40910129" border="0"  src="https://freight.cargo.site/w/1000/i/bc71ea06734004970387ee8d88a1cc90b5fda9d14b2957c314790063c97d953b/DSC_9516.jpg" /&#62;
&#60;img width="5808" height="3872" width_o="5808" height_o="3872" data-src="https://freight.cargo.site/t/original/i/f366613b97946b614cd7d392a2f63f66a6d8a6e81e957c0eca498f80d2cb925f/DSC_9529.jpg" data-mid="40910130" border="0"  src="https://freight.cargo.site/w/1000/i/f366613b97946b614cd7d392a2f63f66a6d8a6e81e957c0eca498f80d2cb925f/DSC_9529.jpg" /&#62;
&#60;img width="5808" height="3872" width_o="5808" height_o="3872" data-src="https://freight.cargo.site/t/original/i/67e6cb23490ac0b8567369b144983421ebfba0e56b9715f802c6cf611e1a04cf/2DSC_9529.jpg" data-mid="40927535" border="0"  src="https://freight.cargo.site/w/1000/i/67e6cb23490ac0b8567369b144983421ebfba0e56b9715f802c6cf611e1a04cf/2DSC_9529.jpg" /&#62;



Project team: 

Dr. Oren Zuckerman, Dr. Guy Hoffman,&#38;nbsp; Dr. Hadas Erel, Andrey Grishko


Students: 

Lucy Anderson-Bachar, Daniel Kuvent, Benny Megidish



Publications:
The Greeting Machine: An Abstract Robotic Object for Opening Encounters (Best conference paper, RO-MAM 2018)


Press: 
Fast.Co, IEEE Spectrum
</description>
		
	</item>
		
		
	<item>
		<title>Kip Empathy Object</title>
				
		<link>https://iddowald.com/Kip-Empathy-Object</link>

		<pubDate>Tue, 28 Mar 2017 22:35:29 +0000</pubDate>

		<dc:creator>Iddo Wald - Research ; Design ; Engineering </dc:creator>

		<guid isPermaLink="true">https://iddowald.com/Kip-Empathy-Object</guid>

		<description>Kip Empathy Object︎&#38;nbsp;milab.idc.ac.il
An emothin convaying robotic object designed for enhancing human-human interaction
&#60;img width="5000" height="3377" width_o="5000" height_o="3377" data-src="https://freight.cargo.site/t/original/i/8f944c0b6aa42ad2f3698a64b1a4faf251021bc60da7b0077a458a6f92efaa5c/DSC_7862_o.jpg" data-mid="38500645" border="0"  src="https://freight.cargo.site/w/1000/i/8f944c0b6aa42ad2f3698a64b1a4faf251021bc60da7b0077a458a6f92efaa5c/DSC_7862_o.jpg" /&#62;




Kip is an empathy object, conveying emotion through physical gestures.

It listens to people talking to each other, and becomes interested or scared based on the conversation tone. Kip was designed at the Media Innovation Lab with the following principles in mind: empathic, peripheral, and fragile. Our challenge was to create something that is highly expressive while still being an extremely simple robotic object.

Kip is aimed to accompany human-human face-to-face interaction and increase the awareness of the interacting humans to their behavior through reflecting one’s behavior with subtle physical gestures. These gestures are designed to evoke empathy. By reflecting on human interaction, we hope it can increase people’s awareness to their own behavior. The idea is that people’s empathy towards the robot will cause them to have empathy towards each other too.

Kip is part of our ongoing design exploration into the future of robotic devices. Nonverbal behavior is key to how robots communicate with people. Our next step is to set a new research direction for Kip in the context of conversations. We hope to discover whether Kip can be essential in creating a good balanced conversation within a group.

This video was produced for the "Hello, Robot. Design Between Human and Machine" exhibition at the Vitra Design Museum.




&#60;img width="5000" height="3333" width_o="5000" height_o="3333" data-src="https://freight.cargo.site/t/original/i/8903b29bb55ce6fee3c6bd6d758832822275c3d939e019adba0daee8ca84bdcf/unnamed3_o.jpg" data-mid="38500655" border="0"  src="https://freight.cargo.site/w/1000/i/8903b29bb55ce6fee3c6bd6d758832822275c3d939e019adba0daee8ca84bdcf/unnamed3_o.jpg" /&#62;
&#60;img width="4000" height="6000" width_o="4000" height_o="6000" data-src="https://freight.cargo.site/t/original/i/f73541491ae3558cd527799665ba2c00310f50c9cd1dbc04bc8b21ccd4eaefa6/DSC_7876.jpg" data-mid="38500648" border="0"  src="https://freight.cargo.site/w/1000/i/f73541491ae3558cd527799665ba2c00310f50c9cd1dbc04bc8b21ccd4eaefa6/DSC_7876.jpg" /&#62;
&#60;img width="5000" height="3322" width_o="5000" height_o="3322" data-src="https://freight.cargo.site/t/original/i/cfa3a0975a11d42c7e0fb403999fff68778c1107e47b67b47b41e5a8e3311243/DSC05049_o.jpg" data-mid="38500651" border="0"  src="https://freight.cargo.site/w/1000/i/cfa3a0975a11d42c7e0fb403999fff68778c1107e47b67b47b41e5a8e3311243/DSC05049_o.jpg" /&#62;


Aside for guiding the students in their work on the project, I re-designed Kip, designed a new PCB for its power and data connections and set up its display for the Vitra Design Museum's "Hello, Robot" exhibition. 

The project is lead by: Dr. Guy Hoffman and Dr. Oren Zuckerman

More on Kip including publications at here</description>
		
	</item>
		
		
	<item>
		<title>Animating Matter</title>
				
		<link>https://iddowald.com/Animating-Matter</link>

		<pubDate>Tue, 06 Jun 2017 00:58:35 +0000</pubDate>

		<dc:creator>Iddo Wald - Research ; Design ; Engineering </dc:creator>

		<guid isPermaLink="true">https://iddowald.com/Animating-Matter</guid>

		<description>&#60;img width="670" height="447" width_o="670" height_o="447" data-src="https://freight.cargo.site/t/original/i/eca7da306f07fda5dd2d5f9bcd5bff0dc112296bc28b0e7c26c821b7d8bd56b7/1ss_7.gif" data-mid="38500643" border="0" data-scale="100" src="https://freight.cargo.site/w/670/i/eca7da306f07fda5dd2d5f9bcd5bff0dc112296bc28b0e7c26c821b7d8bd56b7/1ss_7.gif" /&#62;
Creating Organic-like Movement in Soft Materials

The Animating Matter system is a magnetic force control platform that moves a soft material layer, striving to create continuous organic-like movement in a variety of soft materials such as textile, foam, paper or silicon.
We aim to empower designers to generate expressive movement with a broad range of materials, using the unique physical properties and internal structure of each material to results in different types of movements and behaviors.
By enabling new forms of digitally-controlled expressive movement, we wish to expand the range of expression and communication we use with connected devices.

&#60;img width="670" height="447" width_o="670" height_o="447" data-src="https://freight.cargo.site/t/original/i/ac368b842208bc747f2f1c67fb95b35c522c678fae6fd89afdc3f9e8ab349526/2ss2.gif" data-mid="38500644" border="0" data-scale="100" src="https://freight.cargo.site/w/670/i/ac368b842208bc747f2f1c67fb95b35c522c678fae6fd89afdc3f9e8ab349526/2ss2.gif" /&#62;

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Animating Matter is a project I am leading at the miLAB under Dr. Oren Zuckerman's supervision. 

Animating Matter: Creating Organic-like Movement in Soft Materials DIS 2107

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